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Trademark Roundup: EA, Square Enix, and The Last Guardian



There’s been a lot of trademark filings in the past few days, potentially hinting at future games that could be announced as early as this year’s E3. First off, EA trademarked “Unravel” classified under video game software. There are no other details so its almost impossible to guess as to what this could be based on the name alone, but best guess at the moment would be some type of new IP.

Square Enix is next as the publisher trademarked “Puzzle Soccer” and “World of Assassination”. The former honestly sounds like a smaller mobile game as opposed to a full fledged console title. “World of Assassination” on the other hand has some speculation behind it as the next game in the Hitman series. The last title, Hitman: Absolution, came out in 2012 and since then Square Enix has only had a mobile spin-off in Hitman Go so a new console game in the series is within the realm of possibilities.

The last trademark isn’t as shrouded in mystery, but its one that gamers are likely tired of hearing. Sony has filed its third trademark for “The Last Guardian” which was revealed in 2009 but still has no release date in sight. Their current trademark still has a few months remaining, so this filing is probably just a precaution so that they don’t lose it, but hopefully it means that Sony does intend to release the game at some point and has not completely given up on it as plenty of people are still holding out hope for its eventual release.

We may hear more about these potential games at E3 this year so be sure to follow our Facebook and Twitter pages to stay up to date.


Animal Farm Developer Talks Challenges of Adaptation



Animal Farm

While details of the upcoming Animal Farm game remain scant, one of the key developers, Imre Jele, has opened up about the process of adapting George Orwell’s classic text.

Jele took to the stage during University College London’s recent event ‘Rebel? Prophet? Relic? Perspectives on George Orwell in 2019’ to discuss the inspirations and challenges the team has faced. While no transcript of the talk is available, sources from the event took to Twitter to share some of Jele’s insights.

Perhaps most notable is the statement (via the event’s official Twitter page) that “We didn’t want Animal Farm in space—we just wanted Animal Farm, as it was in the text.” This desire separates the project from other adaptations such as Dante’s Inferno or American McGee’s Alice that take considerable liberties with their source material. At the same time, the political nature of the book means that the game should offer more than simple entertainment:

However, these goals are complicated by the fact that, according to Jele (via The Orwell Foundation) that the team is “constantly encountering the problem: at what point in the story would Orwell allow the the reader—the player—to make choices?”

Jele also discussed his own history with the book, which he first experienced as a child in Russian-occupied Hungary, and how it related to his family’s political opinions.

The game was first announced almost two years ago and described as an “adventure-tycoon” experience, though relatively few concrete details have yet been made available. At present, only a PC launch is confirmed with consoles a possibility, while no release window has been announced.

For all the latest on Animal Farm and much more from the world of single-player gaming, be sure to bookmark OnlySP and follow us on FacebookTwitter, and YouTube. You can also join the discussion in our community Discord server.

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