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Treyarch Talks About Call of Duty: Black Ops 3’s Twisted Narrative

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In an interview with Gamespot.com, Treyarch, the developers behind the Call of Duty: Black Ops series, revealed some interesting details about the upcoming Black Ops sequel’s narrative, which they call “twisted.”

The interview came on the heels of the most recent trailer, which hinted that players will get the “perfect future” they wanted at the end of Black Ops 2…and that might not be such a good thing.

“A lot of the mystery of the latest trailer and all the story stuff is there because there is some really screwed up mind-f***ery going to happen to you when you play the game. That’s the Black Ops narrative, that’s intentional in design,” said Treyarch Design Director David Vonderhaar.

Vonderhaar hinted at some truly disturbing psychological storytelling that he believes to be at the core of the Black Ops experience. He said that the core story won’t be hard to understand. You’re still a Black Ops operative and your fellow agents have “gone off the grid in a world where you’re connected and wired all the time,” which is never a good sign.

“There’s a huge leak of military intelligence and you’re sent in to investigate that,” Vonderhaar said. “So we set it up that way and we send you up and along the way, we untangle a huge weavy story; a very deep, very dark, and sometimes really twisted narrative experience.”

However, he added that there will be a psychological element to the story as well, a “I’m not sure what’s going on with me right now, I’m not who I think I am. Are these things normal?” mentality that will be central to the game’s narrative and promises to mess with the player as much as the character.

The Gamespot article also goes into some detail about the weapon choice and design behind the game. Since Black Ops 3 is set 40 years after the previous game, there will be some futuristic weapon designs and Vonderhaar said that, as a first-person shooter, designing the weapons is a pretty big focus for the team.

The weapons team will basically plot how weapons have evolved over time, and they’ll project beyond where we are. They’ll turn themselves into futurists so that they put the weapons where they would be in 2065 in our timeline, which is a very distinct timeline. Someone else’s 2065 might be very different than the Treyarch Black Ops 2065,” said Vonderhaar, who added that, despite the futuristic designs, “plausible, feasible, and grounded in reality” were cornerstones to their approach.

Black Ops 3 is set for release on November 6 for PlayStation 4, Xbox One and PC as well as last-gen consoles, the PS3 and Xbox 360, though the versions for those last-gen consoles will not have a campaign mode (which will be advertised clearly on the box).

Writer, journalist, teacher, pedant. Reid's done just about anything and everything involving words and now he's hoping to use them for something he's passionate about: video games. He's been gaming since the onset of the NES era and has never looked back.

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Ubisoft Discusses How Uplay Plus Will Improve Communication With Players

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Ubisoft Uplay+

Ubisoft believes that its new subscription service Uplay Plus will help the publisher improve communication with players.

Alain Corre, the executive director of EMEA at Ubisoft, spoke to GamesIndustry.biz where he outlined the vision and strategy for the company’s new subscription service. He explained that Uplay Plus will help boost communication with players, and the feedback it receives will help improve Ubisoft’s games.

“The reason behind our subscription service… it gives more possibilities for our fans to play our games and we can talk to them. We can keep them in our worlds, we can discuss with them and—thanks to what they say and the way they behave—we can feed that back into our games development. When we are in control of that within our ecosystem, we feel it’s beneficial for our fans. That’s ultimately what we want to do; we want to have more contact with them, more interaction, listening more to what they want and improve based on what they say.”

Corre highlighted that Ubisoft will not solely focus its efforts on Uplay Plus; players will still be able to pick up any of the publishers games either physically or as digital downloads. He explained that the company’s strategy moving into a subscription service is to adapt with modern consumer tends of gamers.

“We are still keeping the traditional model whether they buy our games in a store or download them. It’s really a case of offering the possibilities. Consumers are evolving really fast, and we want to adapt to what they want and propose new things to them, as well as keep the other means of distribution.”

Furthermore Ubisoft revealed that Uplay Plus and all past and future games will be available on the Google Stadia. Ubisoft was an early vocal supporter of Google’s new console, especially as the upcoming console focuses solely on streaming games.

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