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Hardware Review

Tt eSPORTS DRACCO Captain | Hardware Review



Thermaltake’s Tt eSPORTS division market themselves as competitive eSports equipment providers. With the alleged input of pro gamers like Starcraft II player White-Ra, the Tt eSPORTS DRACCO Captain (what’s the obsession with uppercase?) is a $90 headset supposedly with competition in mind. How does it measure up, though?

Technical Specifications:

Connector: 3.5mm plug x2
Platform: PC
Colour: Black
Driver unit: 50mm Neodymium magnet
DTS certified: No
Channel: Stereo
Frequency response: 10Hz ~ 22 KHz
Sensitivity: 94 ± 3dB
Cable length: 3 meters
USB connector: No
3.5mm gold plug: Yes
Plug & Play microphone: Yes
External inline controller: Yes
Mic directivity: Omni-directional
Mic noise cancelling: No
Mic sensitivity: -36 ± 3dB
Mic frequency: 100Hz ~ 10 KHz
Mic impedance: 2.2k ohm


The Captain comes in a cardboard box with a plastic window. The faux urban camo with red and black highlights is a definite statement of intent. There is a lot of flash here. Inside the box, strapped to the plastic skeleton with cable ties is the headset itself. In a small box is the cabling, which is detachable from the headset, a soft drawstring pouch, and the requisite paperwork.

Classy. Luckily, the headphones themselves are more subtle.

Classy. Luckily, the headphones themselves are more subtle.

The Captain headset looks much nicer than the packaging would imply. While the red and black colour scheme is aggressive, it isn’t overstated. Red rims the black matte finish plastic cups, with the Tt eSPORTS logo on the right cup in the same shade of red looking surprisingly appealing. The cup hinges are a sleek semicircle shape, with red hinges. The cups can move in an awful lot of ways, hinging up inside, or rotating so the cups lay flat. The headband is also black and red, with a red fabric interior and a black scale textured pleather top. I actually really like the look of this presumably intended dragon scale headband. The red accents make a statement without being ostentatious or gaudy.

The strong 3 metre removable braided cord is a bit of a task to connect the first time, with a slightly awkward and arcane interpretation of the standard twist lock mechanism. 50cm down the cable is the simple and small inline controller. It has a basic, no-frills design, with only an audio volume dial on the side and a red mic mute toggle, with a clothes clip on the rear. The cord splits into the two 3.5mm output plugs, giving a decent length of separation. Stereo and microphone plugs will go in to any standard 3.5mm headphone and microphone jack on your devices, meaning you can use this with a PC or your [brandname portable digital music device].

While it looks great, the headset does get a little uncomfortable to wear for long periods of time. The headband lacks adequate padding on the inside, getting rather harsh after a while. Additionally, the cups clamp in rather tight. The ear padding is adequate, but the cup pressure can get a little much after too long.

Bendy and flexible, the cups and the mic boom are capable of a large range of motion and of packing down small.

Bendy and flexible, the cups and the mic boom are capable of a large range of motion and of packing down small.

The sound that comes out of the Captains is decent, but not exceptional. It’s supposedly tailored to professional gamer White-Ra’s personal preferences. The 50mm drivers deliver a very full and strong sound. What that results in is a bass-heavy experience. Bass clearly dominates the soundscape, shaking your proverbial boots. The mids and highs are muddy and muffled, drowned out by the bass and the fullness of the sound. Closed backs hold in quite a bit of sound, giving very acceptable isolation and leakage prevention. You won’t get a great music experience out of these cans due to the overall lack of detail, but they’re a good choice for action heavy games or movies.

The microphone is likewise decent. Sound is slightly muffled and fuzzy. You won’t be doing studio quality recordings with it any time soon. But it does do its job. The mic boom is flexible enough to move into a variety of positions, and it’s remarkably solid to rotate. The boom also happens to rotate roughly 270 degrees.

I quite like the simplicity of the Captain. It’s a solid piece of hardware that delivers a bone-shaking depth of sound in a nifty and surprisingly stylish looking product. It may not be the most comfortable headset to wear, or the most versatile, and it won’t impress audiophiles, but it will deliver a full and strong gameplay experience for those who like action games. It’s a simple and functional headset that will fulfil the basic needs of average wearers. If you’re looking for a decent headphone and mic combination to game with for under $90, you can do a lot worse than the DRACCO Captain.

Review sample provided by Tt eSPORTS. Thank you.


Build Quality – 8/10

Design – 8/10

Useability – 8/10

Performance – 7.5/10

Price – 9/10


Overall – 8/10

(Not an average)

Manufacturer: Thermaltake/Tt eSPORTS

Price: $89.99

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Former Editor in Chief of OnlySP. A guy who writes things about stuff, apparently. Recovering linguist, blue pencil surgeon, and professional bishie sparkler. In between finding the latest news, reviewing PC games, and generally being a grumpy bossyboots, he likes to watch way too much Judge Judy. He perhaps has too much spare time on his hands. Based in Sydney, Australia. Follow him on twitter @lawksland.

Hardware Review

Bionik Quickshot Product Review | Almost Elite



The video game industry is ripe with various consoles and titles both AAA and indie, and the majority of attention is given to the games, as well as the developers and publishers responsible for producing them. However, accessories are an important part of a gamer’s experience, as comfortability and practicality can often affect  performance. People who have difficulty hearing may need better speakers or a headset, those with naturally soft voices may need microphones with voice detection, and gamers who find themselves battling sweaty palms might crave some solid grips for their controller. Like the games themselves, accessories can cover a range of qualities, from products that break at the slightest drop or stop working sooner rather than later to high-end pieces that can last users for years.

The Quickshot’s purpose is to provide gamers with something closer to a premium experience without having to actually purchase the expensive Elite Controller. Moreover, the device is meant to give users a better grip and allow them to adjust the sensitivity of their triggers (LT and RT).

The Quickshot arrives in a well-crafted package, contained in a black and dark orange box complete with areas of gray, featuring lettering of different hues to best fit the contrast to the color of the background. Opening the front of the box like a book, consumers will notice the inside is clear, allowing a glimpse of the dark gray plastic grips and orange trigger locks within. Fine as the box may be, the real subject matter is the equipment itself.

To make the process of equipping an Xbox One controller with the Quickshot simple, Bionik provides an orange, plastic, flat wedge to slide between the controller’s regular grips to pop them off. While seemingly a useful tool, the wedge does not make the process of removing the factory handles easier, as it strained easily and broke from light pressure. However, any flat implement can be used to worm between the creases on the back of the controller’s handles and remove those grips. Once the standard grips have been taken off, users can snap the Quickshot grips into place. With the trigger locks built into each piece, putting the grips on is the final step of installation. From there, consumers can begin familiarizing themselves with their new toy.

The Quickshot’s handles are dark gray while the trigger locks are orange, which does not mix well with the standard white Xbox One S controller or the original black Xbox One controller. However, the color may look better on a custom controller. The grips sport tiny grooves all up and down, feeling like rubber beads in the gamer’s hands. During those times when a player’s hands get sweaty, these grooves do well to keep the controller in the player’s hands, rather than slipping during crucial moments.

As a means to make aiming and firing in first-person shooters more precise, the Quickshot’s trigger locks adjust the sensitivity of the controller’s LT and RT buttons. When the orange switch that activates the locks is flipped, a little orange bar slides beneath the triggers, affecting the amount of depth the button can be pushed inward. These locks allow players to adjust the triggers to fit their comfort level. Furthermore, the locks do not have to be in place simultaneously. Rather, one lock can be engaged while the other is not, diversifying the feel of the two buttons based on the user’s needs or desires. However, having the locks engaged is not conducive to driving a vehicle in most games, such as Ghost Recon: Wildlands or Grand Theft Auto V, as compression of the trigger buttons directly affects the speed of the player’s vehicle. With the lock engaged, gamers will be unable to reach higher speeds with their characters’ vehicles.

Overall, Bionik’s Quickshot is a decent product that transforms Xbox One controllers into something a little more versatile at a lower price than that of the Xbox One Elite controller. With comfortable grips and trigger locks that are best used in first-person shooters, the Quickshot will change players’ performance in various titles after adjusting to the new equipment. While the locks are not suitable for every game, they can be easily disengaged, and the grips provide a constant grounding for players who lose focus easily with the added benefit of preventing gamers from dropping their controller due to wet palms.

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