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Watch Dogs Legion Aiming to Help Players ‘Think Differently’

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Ubisoft is hoping Watch Dogs Legion will encourage players to think differently; whilst allowing players to come to their own conclusions over the depiction of a surveillance state Britain.

Creative director Clint Hocking explained that Legion “has a message” in an interview with The Daily Telegraph. Hocking added, “This isn’t so much Project Fear as Project Absolutely Terrifying. In Legion’s Britain the march of technological progress has trampled much of the populace underfoot.”

However, Ubisoft’s European boss Alain Corre quickly clarified that Legion will follow the previously stated policy of avoiding specific messages thus letting players decide for themselves.

“I think that in every country of the world there are some people who are not happy about the mass surveillance, about some technologies that are damaging their freedom, it’s happening everywhere,” Corre said. “So what we wanted to do in Watch Dogs is give players the possibility to be someone different, maybe to experience some new things they’ve never done, to think differently.”

Hocking did not fully abandon Ubisoft’s policy. He noted that Watch Dogs Legion is about ordinary people putting aside their differences and coming together using a unique AI system letting the player control any NPC in the game.

“Putting aside our differences and fighting back against things that are obviously wrong – that’s what we need to do.”

Despite a political stance highlighting the anxiety of mass surveillance, Ubisoft’s Alain Corre has reinforced that the company remains impartial regarding political messages in its games.

The third game in the Watch Dogs franchise will be set in a post-Brexit London where the City is gripped by anxiety and surveillance is everywhere.

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Steve Carman
Steve's two passions are journalism and gaming and has written for other publications before joining OnlySP. He enjoys playing RPG and Action/Adventure games on PC and consoles.

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