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Ultra Ultra Studio to Launch Debut Title ECHO



Danish studio Ultra Ultra has announced the September 19, 2017 launch of its debut third-person sci-fi adventure game, ECHO.

First revealed in 2016 for PC and PlayStation 4, ECHO offers a character-driven story with unsettling elements and gameplay that revolves around the actions of the gamer. Players walk in the shoes of En, an untried space traveler who has spent the last century in stasis. Arriving at her destination—an eons-old marvel of an ancient civilization known as The Palace—En seeks to use forgotten technology to bring back a life that should not have been lost.

The Palace itself is a living entity, studying everything users do. The Palace creates “Echoes” based on the information it gathers. As the name implies, Echoes are deadly copies of En with a sole purpose: destroy the player. Shifting and changing alongside En, The Palace evolves the Echoes based on the actions users take, becoming stealthier or more adept with the same combat techniques players use.

Each night, The Palace shuts down so that it might update the Echoes, granting the player a respite in the form of a Blackout. During this time, gamers have a small window of time in which they may act without consequence. However, when the Palace returns to life, the updated copies of En will have evolved and be even more relentless in their pursuit.

Ultra Ultra is a new indie game studio based in Copenhagen, Denmark. Most of the studio’s core team of eight people come from IO Interactive, where they made contributions to the Hitman series of games as well as others over the past decade. Ultra Ultra aims to create game experiences that transport players into the far reaches of their imagination.

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Also known as Twist, Jennifer is a gamer, author, and digital artist who spent the early days of her childhood beating her stepfather's friends at Space Invaders and Pole Position on a beat-up Atari console, after which they would promptly complain to her mother. Now a competitive Diablo 3 player, she splits her time between writing, loving her dog Emmie, and putting her monk through nephalem rifts in a quest for the top spot on the seasonal leaderboards.


Dragon Ball Z: Kakarot Will Show Unexplored Stories of Secondary Characters



The luminary creator of the Dragon Ball manga, Akira Toriyama, shared new information about the upcoming action RPG, Dragon Ball Z: Kakarot.

Via the Bandai Namco Twitter account, Toriyama revealed that Dragon Ball Z: Kakarot will depict the backstories of several secondary protagonists. This means that the game will diverge from the story of the manga and give greater insight into Dragon Ball‘s many supporting characters. While a plethora of games depict the events of the Dragon Ball franchise, only a few of them meaningfully expand upon the story’s events, characters, and world.

Toriyama describes Dragon Ball Z: Kakarot as a “fresh new take on the franchise.” Even though Toriyama rarely contributes to Dragon Ball games, he did create much of the lore in the now-defunct MMO Dragon Ball Online, which heavily influenced the story of the Dragon Ball Xenoverse games. While not much information is available about Kakarot and Toriyama’s involvement at this time, the title does have an early 2020 release date and a fishing mechanic.

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