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Naughty Dog Reveals Hidden Detail in Uncharted That Nobody Noticed



Uncharted 4 watch detail

Naughty Dog has revealed a hidden detail in Uncharted: The Lost Legacy that went unnoticed.

Kurt Margenau, game director on Uncharted: The Lost Legacy and co-game director on the upcoming The Last of Us Part II, spoke about the hidden detail on Twitter.

In Uncharted 4: A Thief’s End, Nathan Drake’s watch is usually set to 10:10, the typical time for catalogue photographs of watches. In The Lost Legacy, however, Chloe Frazer’s watch runs in real time.

The programmers set the watch hands to move in real time, including the second hand. To avoid the watch continuing for too long and displaying a time inaccurate to that in the game, the watch would be reset after certain cutscenes to a relevant time and then continue to run in real time.

Margenau stated that the detail was added for those taking close-up images in the game’s Photo Mode. He credited game designer Felix Park for spearheading the detail and correcting the bugs involved.

Margenau also shared some more detail from The Lost Legacy, noting that Chloe has three different states of “messiness” for her hair: moving in water, punching, or rolling makes her hair fall forward; standing stationary, she tucks her hair behind her ears.

The developers also tested the inclusion of sweat in the game, but found difficulty with its impact on cutscenes, so modelled it by hand instead. Margenau credited lead concept artist Ashley Swidowski with the detail of the characters’ appearances—whether dynamic or manually crafted—throughout the game.

Margenau is working as co-game director on The Last of Us Part II. The game completed primary production in April and was recently rumoured to have a 2020 release date.

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Rhain discovered a long time ago that mixing one of his passions (video games) with the other (writing) might be a good idea, and now he’s been stuck in the industry for over six years with no means of escaping. His favourite games are those with deep and captivating narratives: while it would take far too long to list them all, some include L.A. Noire, Red Dead Redemption (and its sequel), Wolfenstein: The New Order, The Last of Us, and the Uncharted series.

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Dragon Ball Z: Kakarot Will Show Unexplored Stories of Secondary Characters



The luminary creator of the Dragon Ball manga, Akira Toriyama, shared new information about the upcoming action RPG, Dragon Ball Z: Kakarot.

Via the Bandai Namco Twitter account, Toriyama revealed that Dragon Ball Z: Kakarot will depict the backstories of several secondary protagonists. This means that the game will diverge from the story of the manga and give greater insight into Dragon Ball‘s many supporting characters. While a plethora of games depict the events of the Dragon Ball franchise, only a few of them meaningfully expand upon the story’s events, characters, and world.

Toriyama describes Dragon Ball Z: Kakarot as a “fresh new take on the franchise.” Even though Toriyama rarely contributes to Dragon Ball games, he did create much of the lore in the now-defunct MMO Dragon Ball Online, which heavily influenced the story of the Dragon Ball Xenoverse games. While not much information is available about Kakarot and Toriyama’s involvement at this time, the title does have an early 2020 release date and a fishing mechanic.

For more on games that let players rock the dragon, be sure to follow OnlySP on FacebookTwitter, and YouTube. You are also welcome to join the discussion on our community Discord server.

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