News

Naughty Dog Reveals Hidden Detail in Uncharted That Nobody Noticed

0
Uncharted 4 watch detail

Naughty Dog has revealed a hidden detail in Uncharted: The Lost Legacy that went unnoticed.

Kurt Margenau, game director on Uncharted: The Lost Legacy and co-game director on the upcoming The Last of Us Part II, spoke about the hidden detail on Twitter.

In Uncharted 4: A Thief’s End, Nathan Drake’s watch is usually set to 10:10, the typical time for catalogue photographs of watches. In The Lost Legacy, however, Chloe Frazer’s watch runs in real time.

The programmers set the watch hands to move in real time, including the second hand. To avoid the watch continuing for too long and displaying a time inaccurate to that in the game, the watch would be reset after certain cutscenes to a relevant time and then continue to run in real time.

Margenau stated that the detail was added for those taking close-up images in the game’s Photo Mode. He credited game designer Felix Park for spearheading the detail and correcting the bugs involved.

Margenau also shared some more detail from The Lost Legacy, noting that Chloe has three different states of “messiness” for her hair: moving in water, punching, or rolling makes her hair fall forward; standing stationary, she tucks her hair behind her ears.

The developers also tested the inclusion of sweat in the game, but found difficulty with its impact on cutscenes, so modelled it by hand instead. Margenau credited lead concept artist Ashley Swidowski with the detail of the characters’ appearances—whether dynamic or manually crafted—throughout the game.

Margenau is working as co-game director on The Last of Us Part II. The game completed primary production in April and was recently rumoured to have a 2020 release date.

For more from the world of single-player gaming, be sure to follow OnlySP on FacebookTwitter, and YouTube. You can also join the discussion in our community Discord server.

Rhain Radford-Burns
Rhain discovered a long time ago that mixing one of his passions (video games) with the other (writing) might be a good idea, and now he’s been stuck in the industry for over six years with no means of escaping. His favourite games are those with deep and captivating narratives: while it would take far too long to list them all, some include L.A. Noire, Red Dead Redemption (and its sequel), Wolfenstein: The New Order, The Last of Us, and the Uncharted series.

Epic Expectations and Epic Games Store: Storm in a Teacup on Creating Close to the Sun — Exclusive Interview

Previous article

Unravel 3 Not Happening, Developer “Focusing on Other Things”

Next article

Comments

Comments are closed.

You may also like