Connect with us

News

Unravel 3 Not Happening, Developer “Focusing on Other Things”

Published

 on

Unravel

Unravel‘s creative director Martin Sahlin has confirmed that he is “focusing on other things” and has no plans for a third Unravel game at present.

During an interview with Sector, Sahlin downplayed the likelihood of a new title following on from the platformer series, though refused to rule it out entirel:

As for other stories, I don’t know. Stories I like to tell are lived and discovered. That is, the experiences you have experienced and can be transformed into a story. And that depends on what’s going on. Now I’m focusing on other things, but that doesn’t mean we’ll never see more Unravel games in the future. If we find a story that unfolds, then yes.”

From Sahlin’s response he clearly has not ruled out another Unravel game in the future, but the series is a project incredibly close to his heart. In fact, during a lecture at Game Access he revealed that anger helped him to create the first game concept.

The two puzzle-platformers were developed by Swedish company Coldwood Interactive and published by Electronic Arts’s indie branch won critical acclaim and multiple awards, and was followed by a surprise sequel that was announced and released during E3 last year.

For more from the world of single-player gaming, be sure to follow OnlySP on FacebookTwitter, and YouTube. Also, be sure to join the discussion in the community Discord server.

Steve's two passions are journalism and gaming and has written for other publications before joining OnlySP. He likes to play RPG and Action/Adventure games on consoles, and has some expertise of game development litigation including loot boxes.

Continue Reading
Comments

News

Watch Dogs: Legion Creative Director Details the Game’s Permadeath Mechanic

Published

 on

watch dogs: legion

In a bold move from, Watch Dogs: Legion makes every NPC playable with the added risk of permanent death.

During an interview with Gamingbolt, Watch Dogs: Legion creative director Clint Hocking talked about why the new feature is so special.

Watch Dogs: Legion lets players recruit any NPC into the hacker group known as DedSec. However, each of these characters can die during combat. Once a character hits zero HP, players will have the choice to either surrender to authorities or risk a last-ditch effort which could result in the character’s permanent demise.

Should a player choose to surrender, the character will be taken to jail by authorities. During this time players can either wait out a sentence or break the member out. For those unlucky enough to keep fighting and fall twice, their individual story will come to an end.

Hocking went on to describe the uniqueness of ever NPC in the game.

“Since every mission, every line of dialogue, and every cutscene has been written to account for every possible character, the loss of one of your characters means that the rest of your team will have to pick up where they left off and the plot and the story will carry on. Each character has their own origin story – the story of how they are recruited into DedSec, and once they are on your team, the main missions and the overall game narrative are the story of DedSec as a team, and how they collectively work to halt the emergence of the authoritarian regime that is trying to take over the city.”

Promotional material for the game detail four DLC characters that will be playable post-launch. It will be interesting to see how these paid DLC members will be affected by the permadeath mechanic, especially as the silhouettes suggest returning Watch Dogs fan favourites.

Stay tuned for more single-player gaming news by following OnlySP on FacebookTwitter, and YouTube. Also, be sure to join the discussion in the community Discord server.

Continue Reading