Sci fi horror adventure game Caffeine will be out next month in time for Halloween and will be released on the new Unreal Engine 4, not on Unreal Engine 3 as previously planned.
Set aboard a mining station in space where caffeine is the resource being excavated, the plot will focus on a boy who seeks to find out what happened to the crew. The oddball premise is without doubt inventive, though the reason for excavating caffeine in space remains unclear. One can only hope that the world has not run out of coffee. Or tea, for that matter.
The game did have an IndieGoGo campaign to help fund development costs, but it did not prove to be overly fruitful, raising just over $2000 over the course of its campaign. Despite this, Oculus Rift compatibility has been confirmed and developer Dylan Browne says on the IndieGoGo page that both PS4 and Xbox One ports are possibilities.
The page also provides more details on the gameplay of Caffeine, stating: “Caffeine will primarily be a Sci-Fi Horror game, but at the same time employ a strong focus on both adventure and narrative and will include some smart puzzle game play. There will be no weapons in Caffeine but you will be able to use the environment around you.”