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Upcoming Rogue-Lite Crying Suns Has New Demo, Features Revised Gameplay

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Crying Suns
Crying Suns, an upcoming stylishly sci-fi rogue-lite by Alt Shift, has a new demo on its Steam page, as well as changes the project’s gameplay and pacing.
According to the developer, it has been working on the gameplay of Crying Suns for the past several months, concluding that the game needed changes to help “streamline the game flow during battles.” As a result, Crying Suns has received alterations in its focus points, the roles of its central heroes, as well as amendments to how maintenance of ships and crew works.
Alt Shift also took time to elucidate its publisher partnership, release date, and platform plans. The studio will be partnering with Humble Bundle for release on Windows and OSX sometime in 2019. Originally envisioned as a solely kickstarted entity, the developer felt it could “benefit from the publisher’s expertise and advice for Windows and OSX releases.”
Overall, Alt Shift appears to be trying to smooth out the gameplay to reach its ambitious goals. Self-described as “FTL meets Foundation,” Crying Suns needs tight gameplay and an unobtrusive approach to the subgenre’s granular aspects in order to live up to this ambition.
For more on Crying Suns, be sure to check out its Steam page for the free demo. For the best in single-player gaming, follow OnlySP on FacebookTwitter, and YouTube.

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Ubisoft Discusses How Uplay Plus Will Improve Communication With Players

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Ubisoft believes that its new subscription service Uplay Plus will help the publisher improve communication with players.

Alain Corre, the executive director of EMEA at Ubisoft, spoke to GamesIndustry.biz where he outlined the vision and strategy for the company’s new subscription service. He explained that Uplay Plus will help boost communication with players, and the feedback it receives will help improve Ubisoft’s games.

“The reason behind our subscription service… it gives more possibilities for our fans to play our games and we can talk to them. We can keep them in our worlds, we can discuss with them and—thanks to what they say and the way they behave—we can feed that back into our games development. When we are in control of that within our ecosystem, we feel it’s beneficial for our fans. That’s ultimately what we want to do; we want to have more contact with them, more interaction, listening more to what they want and improve based on what they say.”

Corre highlighted that Ubisoft will not solely focus its efforts on Uplay Plus; players will still be able to pick up any of the publishers games either physically or as digital downloads. He explained that the company’s strategy moving into a subscription service is to adapt with modern consumer tends of gamers.

“We are still keeping the traditional model whether they buy our games in a store or download them. It’s really a case of offering the possibilities. Consumers are evolving really fast, and we want to adapt to what they want and propose new things to them, as well as keep the other means of distribution.”

Furthermore Ubisoft revealed that Uplay Plus and all past and future games will be available on the Google Stadia. Ubisoft was an early vocal supporter of Google’s new console, especially as the upcoming console focuses solely on streaming games.

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