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Vigil Had Hoped to Make Darksiders III and had a Project Codenamed “Crawler” in Production

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Sigh. Today’s a rather gloomy day in the gaming industry. Long time publisher THQ has been shut down, its assets sold and auctioned off to all new publishers, but one very important developer was left behind to die with THQ: Vigil Games. With the recently released Darksiders II, we had all hoped to see a third and even a fourth game in the series that would focus on the last two remaining horsemen and tell their stories. However, with no outside companies making a bid on Vigil Games, the studio has been forced to lay off its staff and close its doors.

A few members of the development team have voiced their goodbyes on Twitter and NeoGaf, revealing some of their hopes and little teases of information on projects they were either working on or looking forward to working on. Haydon Dalton of THQ recently Tweeted today that there was a shimmer of hope for Darksiders 3, but that hope has come and gone today.

Ben Cureton also voiced his goodbyes today on Neogaf, detailing his experience at Vigil Games and his love for the company. He was also sad to announce that a project they were currently working on, codenamed of “Crawler,” would cease to exist… for now. You can read his full post here.

It’s a shame that Vigil Games, out of all the companies THQ had to auction off, was left in the dust. The team is full of talented developers and for me, Darksiders II was not only an excellent game but also sort of a blast from the past. The game gave me the feeling of playing one of my favorite games from my childhood, Spyro. Traversing levels, finding keys to unlock doors and advancing through imaginative environments while vanquishing epic bosses along the way. Hopefully, another publisher will one day come along and revive the Darksiders IP to delve into the stories of the last two of the four horsemen. Until then, we’re simply left with the thoughts of what could have been.

OnlySP founder and former site owner.

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Where The Water Tastes Like Wine Adds Chinese-American Stories and Chinese Localization

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Where The Water Tastes Like Wine

Where The Water Tastes Like Wine will be receiving a new content update featuring Chinese-American stories, including full Chinese language support.

According to Steam, a new content update entitled “Gold Mountain” is available for anyone who owns the game. The update focuses on new tales focusing on Chinese Americans and their impact on American history and culture. The Steam update also explains the reasoning for including these stories:

“The Gold Mountain update was created to honor the millions of Chinese-Americans generally overlooked in American history. We hope that you enjoy the new original stories that are included in the update and look forward to reading all of your thoughts.”

Additionally, the ‘Gold Mountain’ update includes full Chinese language support for the game’s ‘Fireside Chats’, which is a free standalone experience that adds exclusive story content to the game’s 16 characters. The full Chinese version of the main game will release once the Chinese localization team, led by Ryan Zhang, finishes the new content.

OnlySP’s Derek Swinhart was left disappointed by the game when it released last year, stating that it promised “a long and exciting road-trip across unknown territory, but ends up only offering flat tires and postcards of better places.”

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