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Volition Releases Their Cancelled Saints Row Game for Free

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Two slices of unexpected news coming out of Volition today. The creators of the Saints Row franchise have not only revealed that they developed a PSP version of Saints Row that was ultimately cancelled, but they’ve only gone and released it now after all this time – for absolutely free!

Named Saints Row Undercover, the cancelled project was originally designed to be a straight port of Saints Row 2 (released in 2008) but was soon transformed into a standalone title. However after being unable to meet the high expectations of the console versions, the game was canned and seemingly lost forever in the abyss of game development.

Volition have rediscovered the game somewhere in their files labelled “Cancelled!” and decided to release it to the public, which is a rather nice thing to do. Saints Row Undercover was never fully finished so don’t expect a bug-free, smooth experience, but another Saints Row at no cost can only be a good thing.

To acquire the game you will need two things: firstly a Playstation Portable, better known as a PSP (for the youngsters among you it’s the first version of the PS Vita, or a handheld PS2), and secondly a PSP emulator or to have your PSP modded/chipped. Then you can head over to unseen64 to download the ISO file, along with a bunch of other cancelled or unseen video games.

For more Single Player news and features, both mainstream and indie-based, follow us on Facebook and Twitter (@Official_OnlySP).

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Watch Dogs: Legion Creative Director Details the Game’s Permadeath Mechanic

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watch dogs: legion

In a bold move from, Watch Dogs: Legion makes every NPC playable with the added risk of permanent death.

During an interview with Gamingbolt, Watch Dogs: Legion creative director Clint Hocking talked about why the new feature is so special.

Watch Dogs: Legion lets players recruit any NPC into the hacker group known as DedSec. However, each of these characters can die during combat. Once a character hits zero HP, players will have the choice to either surrender to authorities or risk a last-ditch effort which could result in the character’s permanent demise.

Should a player choose to surrender, the character will be taken to jail by authorities. During this time players can either wait out a sentence or break the member out. For those unlucky enough to keep fighting and fall twice, their individual story will come to an end.

Hocking went on to describe the uniqueness of ever NPC in the game.

“Since every mission, every line of dialogue, and every cutscene has been written to account for every possible character, the loss of one of your characters means that the rest of your team will have to pick up where they left off and the plot and the story will carry on. Each character has their own origin story – the story of how they are recruited into DedSec, and once they are on your team, the main missions and the overall game narrative are the story of DedSec as a team, and how they collectively work to halt the emergence of the authoritarian regime that is trying to take over the city.”

Promotional material for the game detail four DLC characters that will be playable post-launch. It will be interesting to see how these paid DLC members will be affected by the permadeath mechanic, especially as the silhouettes suggest returning Watch Dogs fan favourites.

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