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Wake Up Call Can be Completed Without Killing a Single Enemy, Will Feature Adaptive Dialogue



Yesterday we hosted an AMA session on our forums with Millan Singh of Dark Synergy Studios, who is the Creative Director of the upcoming stealth-based shooter Wake Up Call. He shed light on a number of significant details.

Firstly, Wake Up Call can be completed without killing a single enemy. You may also finish the game without being spotted, meaning there will be no scripted instances wherein enemies will be alerted to your presence automatically. The detection system will utilize a combination of the light/shadow mechanic from Thief and enemy line-of-sight much like in Dishonored.

Singh also introduced the concept of True First Person, a system in place that will ensure protagonist Kyle Rogers will be “not just a set of arms, but a full character model at all times.” It is “a very dynamic movement system that allows for… vaulting, mantling, ledge grab, etc.” Singh stated the goal was to make players feel as if they were “rapidly moving through environments instead of ‘around’ them.” During the game players will never leave the first-person viewpoint, Singh claims.

Another new feature that he revealed was the Adaptive Dialogue System. Kyle’s fully voice acted lines will be delivered differently depending on your playstyle as well the context of the current situation, including the actions of nearby enemies and NPCs. As Singh puts it, “if you play like a bad-ass action hero, you will talk like a bad-ass action hero, and if you play like a stealthy ninja, you will talk like a stealthy ninja.” Furthermore, he stated that “every little thing you do as a player, even in unscripted regular gameplay, does have an effect on the story and on your character.”

In terms of Wake Up Call‘s art direction, Singh listed works such as Mirror’s Edge, Deus Ex: Human Revolution, the film Avatar and certain aspects of the Halo series as inspirations. Dark Synergy Studios have also employed a character artist who worked on Killzone 3. In terms of functionality, the game’s weapons will mostly evoke modern-day projectile-based armaments and will feature attachments such as iron sights.

Wake Up Call, which runs on the Unreal Engine 4, is set to release sometime in 2015 for PC. Other platforms are being considered but have not yet confirmed. Be on the lookout for an initial gameplay demo in the coming months.

Now an occasional contributer, Michael Urban is the former Editor-in-Chief at OnlySP and has the nickname "Breadcrab" for reasons his therapist still doesn't understand. From the moment he first got hacked in Runescape, he's been uninterested in multiplayer games and has pursued the beauty of the single-player experience, especially in terms of story and creative design. His hobbies include reading, writing, singing in the shower, pretending to be productive, and providing info and feedback regarding the games industry. It is an industry, right? You can ask him a question or send him spam at Also, follow him on Twitter or the terrorists win. (@MichaelUrban1)


Telltale Games Catalog to be Removed From GOG Next Week




Fans of the late developer Telltale Games should hurry to pick up its games quick, as PC players may not be able to buy the titles for much longer.

Digital retailer GOG has announced that Telltale’s game will be listed from the store’s website come May 27.

The Wolf Among Us, Tales from the Borderlands, and Batman: The Enemy Within are just a few of the titles that will fall victim to the delisting. Tales from the Borderlands specifically was already removed from Steam sometime this week.

Fans of Telltale’s Borderlands spin-off have a sliver of hope however, as 2K says that it is working to bring the title back to digital platforms as soon as it can. A 2K spokesperson confirmed the news to Eurogamer.

“We are working to get Tales from the Borderlands back up on digital storefronts as soon as possible. All prior digital purchases of the game will of course still be honoured and supported.”

There is no word on if the same will happen over at Steam or other digital retailers, but fans should assume the worst. The internet-wide delisting is a result of Telltale’s demise late last year.

Though much of the Telltale catalog will be affected, its most influential title, The Walking Dead, will still be made available through the Epic Games Store.

Those who already own any of the games delisting next week should note that they will still be able to play the games as they please.

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