XCOM is world renowned for being an essential strategy title in any armchair general’s game list. XCOM: Enemy Unknown firmly cemented the legacy of the series in gamer’s minds and won over more than a few new fans. Now we are seeing the upcoming release of The Bureau: XCOM Declassified. This time around we are moving away from the in-depth strategy we have come to know and are in turn being faced with a third-person shooter. Will this new title live up to the XCOM name? Will fans of the strategy side of the series enjoy the upcoming TPS?
2K Games has taken on the XCOM series for better or worse. From their release of Enemy Unknown it is safe to say it is for the better. 2K and Firaxis have managed to capture everything about the original titles that we love and bring it into today. Updated graphics, updated gameplay, and a more approachable package all lend a hand to make this the game you must play.
Never has playing a game made the player’s heart stop as they see their strongest, most reliable soldier fall in combat. It is a difficult thing to see even if they are just pixels. We grew attached to that maxed out Heavy as he cut down aliens from Russia to the UK. 2K Marin is bringing this feature to their upcoming third-person shooter, The Bureau: XCOM Declassified. In this gamer’s eyes fighting alongside those men will bring about an even stronger bond. Before we viewed their every action from above, always on the outside of the battle, never in the thick of it. This time around we will be fighting beside them, covering their back as they move and engage
The genre change may be the largest step for most gamers to overcome. Many have their favorite genre of game and they largely stick to it. Granted, this isn’t always the case. The strategy genre tends to bring in a lot of devoted fans, many of whom don’t venture into the shooter area of the gaming world. The same basic features and concepts may be there in the overall scheme of things, but the gameplay is drastically different.
The Bureau: XCOM Declassified is looking to keep to its roots, with familiar enemies, weapons, and the infamous X-COM. Fans who have buried themselves deep into the lore of the world will no doubt enjoy everything there is to offer, no matter which point of view they are seeing it from. I do not foresee people having too much of an issue with getting accustomed to the new title.
The developers knew people would debate this issue and have taken many strides to ensure those fans would, hopefully, love the game. A lot of the inspiration behind The Bureau came directly from the XCOM franchise.
Those who keep an open mind should easily be able to get their teeth sunk into The Bureau: XCOM Declassified after playing XCOM: Enemy Unknown.