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VR Modes Coming to Zelda: Breath of the Wild and Super Mario Odyssey

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Nintendo Labo VR Super Mario Odyssey, Zelda Breath of the Wild

Nintendo has announced that The Legend of Zelda: Breath of the Wild and Super Mario Odyssey will soon be playable in virtual reality.

The VR modes will be made possible by using the Nintendo Labo: VR Kit on Nintendo Switch, which is available on April 12, 2019. The software updates required for VR will go live on April 25.

Super Mario Odyssey will add three new mini-missions for players to collect music notes and Coins, and will allow players to revisit the Cap, Seaside, and Luncheon Kingdoms in VR.

Switching on the virtual reality mode in Breath of the Wild only requires players to enter the menu and flip a switch. Players can use existing save files to experience VR in the game. Animated cutscenes will not be available in virtual reality.

Check out the new trailer for the VR modes below. More information about the kit can be found on Nintendo’s website.

Breath of the Wild was named one of OnlySP’s most anticipated games of 2017 prior to its release, with OnlySP’s Mitchell Akhurst describing it as a potential “killer app” for the Nintendo Switch. Super Mario Odyssey received a High Distinction (5/5) from OnlySP upon its release, with Michael Cripe describing it as “an absolute joy to play through.”

For more from the world of single-player gaming, keep checking in with OnlySP on FacebookTwitterYouTube, and our new community Discord server.

Rhain Radford-Burns
Rhain discovered a long time ago that mixing one of his passions (video games) with the other (writing) might be a good idea, and now he’s been stuck in the industry for over six years with no means of escaping. His favourite games are those with deep and captivating narratives: while it would take far too long to list them all, some include L.A. Noire, Red Dead Redemption (and its sequel), Wolfenstein: The New Order, The Last of Us, and the Uncharted series.

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